Professions Guide

All 13+ life skills and how to level every profession on a single character in the 2026 Gloria Victis relaunch.

Last verified: v2026.06 Relaunch

Gloria Victis features one of the deepest profession systems in the MMO genre. Unlike games that force you to choose a crafting class, every profession can be leveled on a single character with no restrictions. Gathering, crafting, and support skills all progress independently through practice. This guide covers all 13+ professions in the v2026.06 Relaunch, their synergies, leveling routes, and how to build a self-sufficient character who can gather, craft, and fight without depending on other players.

The No-Cap Profession System

FeatureGloria VictisTypical MMO
Professions per characterUnlimited (13+)2–4
Respec required to switchNoOften yes
Profession level cap100 per professionVaries
Leveling methodPractice (perform actions)Practice or quests
Passive point requirementOptional (speeds progress)Sometimes mandatory

This design means your character can eventually mine ore, smith weapons, chop wood, craft bows, cook food, brew potions, and sew armor — all at max level. The only constraints are time and gold investment.

Complete Profession List

Gloria Victis organizes professions into three categories: Gathering, Crafting, and Support.

Gathering Professions (6)

ProfessionPrimary ActionKey MaterialsFeeds Into
MiningMine ore veinsIron, copper, coal, bulatBlacksmithing, Masonry
LumberjackingChop treesLogs, hardwood, resinCarpentry, Fletching
HarvestingGather cropsWheat, vegetables, flaxCooking, Tailoring
HuntingKill animalsLeather, meat, bones, sinewTailoring, Cooking, Alchemy
FishingCast linesFish, rare catchesCooking, Alchemy
HerbalismPick herbsMedicinal plants, flowersAlchemy, Cooking

Crafting Professions (6)

ProfessionPrimary ActionKey ProductsRequires Workshop
BlacksmithingForge metal itemsWeapons, armor, shields, toolsForge
CarpentryWoodworkingBows, shields, handles, furnitureWoodworker’s Shop
TailoringSew cloth/leatherLight armor, bags, cloth itemsTailor’s Workshop
FletchingCraft arrows/boltsArrows, crossbow boltsWoodworker’s Shop
MasonryShape stoneBuilding components, stone toolsMasonry Workshop
JewelcraftingCraft accessoriesRings, amulets (minor stats)Jeweler’s Bench

Support Professions (3+)

ProfessionPrimary ActionKey ProductsRequires Workshop
CookingPrepare foodBuff food, healing mealsKitchen
AlchemyBrew potionsHealing potions, buff elixirsAlchemy Lab
BeekeepingMaintain hivesHoney, beeswax, candlesApiary

Total: 15 professions on a single character, all leveling independently. Some community sources refer to “13+” because Beekeeping and Jewelcrafting are sometimes grouped separately, but all are fully functional in the relaunch.

Profession Synergy Chains

Professions connect in supply chains. Leveling one profession without its dependencies means buying materials from other players.

Core Chain: Mining → Blacksmithing

The most important chain in the game. Every melee weapon, every piece of metal armor, every gathering tool starts here.

Mining (ore) → Blacksmithing (weapons, armor, tools) → Combat readiness
StepProfessionActionOutput
1MiningMine iron veinsIron ore
2MiningMine coal veinsCoal (fuel)
3BlacksmithingSmelt at ForgeIron ingots
4BlacksmithingCraft at Forge1h sword, kite shield, armor

Self-sufficient fighters level Mining and Blacksmithing first. See Material Farming for optimal ore routes and Workshops Guide for the green quality bonus.

Archer Chain: Lumberjacking → Carpentry + Fletching

Lumberjacking (logs) → Carpentry (bows) + Fletching (arrows) → Ranged combat readiness
StepProfessionActionOutput
1LumberjackingChop treesHardwood logs
2CarpentryCraft at Woodworker’s ShopLongbow, shortbow
3FletchingCraft at Woodworker’s ShopArrows (consumable)

Archers burn through arrows in PvP. Self-crafted arrows save enormous gold over time.

Sustain Chain: Harvesting/Hunting/Fishing → Cooking

Gathering (food materials) → Cooking (buff food) → Combat buffs
StepProfessionActionOutput
1HarvestingGather cropsVegetables, grain
2HuntingKill animalsMeat
3FishingCatch fishFish
4CookingPrepare at KitchenBuff food (+HP, +stamina regen)

Food buffs are mandatory for competitive PvP. Entering a group fight without food buffs puts you at a measurable disadvantage.

Support Chain: Herbalism/Hunting → Alchemy

Herbalism (herbs) + Hunting (animal parts) → Alchemy (potions) → PvP consumables
StepProfessionActionOutput
1HerbalismPick herbsMedicinal herbs
2HuntingKill animalsBones, sinew
3AlchemyBrew at Alchemy LabHealing potions, stamina elixirs

Armor Chain: Hunting → Tailoring

Hunting (leather) + Harvesting (flax) → Tailoring (light armor) → Archer/skirmisher gear

Leveling Priority Order

For a new character aiming at self-sufficiency, follow this leveling sequence:

PriorityProfessionTarget LevelReason
1Mining30+Ore for everything
2Blacksmithing30+Weapons, armor, tools
3Lumberjacking20+Wood for bows and buildings
4Cooking20+Food buffs for PvP
5Carpentry20+Bows and shields
6Fletching15+Arrow supply
7Harvesting15+Cooking ingredients
8Hunting15+Leather and meat
9Herbalism10+Alchemy ingredients
10Alchemy10+Potions
11Tailoring10+Light armor
12Fishing10+Supplementary food
13Masonry5+Building (post State of War)
14Jewelcrafting5+Minor accessories
15Beekeeping5+Beeswax for candles and alchemy

Adjust based on your build. Archers prioritize the archer chain. Tanks prioritize mining and blacksmithing. Economic players level everything evenly.

How Profession Leveling Works

Professions level through repetition — perform the profession’s core action and gain skill points.

FactorEffect on Leveling Speed
Action tier vs profession levelHigher-tier nodes/recipes give more XP when near your level
Workshop correctnessCrafting in the correct workshop gives bonus skill XP
Passive mastery points+5 gathering/crafting mastery = significantly faster leveling
Tool qualityBetter tools gather faster = more actions per hour = more XP
Tool durabilityWorn tools slow gathering — manage durability

Leveling Speed by Phase

Profession LevelPhaseFastest Method
1–15BeginnerBasic nodes near capital city
16–30JourneymanMid-tier nodes in contested zones
31–50ExpertHigh-tier nodes, group mining bonuses
51–75MasterRare materials, complex recipes
76–100GrandmasterEndgame recipes, bulat processing

Passive Point Integration

Professions level through practice, but passive skills accelerate progress:

PassiveProfession BoostRecommended Points
Mining MasteryMining speed and yield5 for primary gatherers
Lumberjacking MasteryWoodcutting speed and yield5 for archers/carpenters
Harvesting MasteryCrop gathering speed3–5 for cooks
Blacksmithing MasteryCraft quality and speed5 for self-sufficient fighters
Carpentry MasteryBow craft quality5 for archers
Cooking MasteryFood buff potency3–5 for PvP players
Fletching MasteryArrow craft speed3 for archers

Combat-focused players should invest 10–15 passive points in gathering/crafting and 85–90 in combat. Full crafters invert this ratio. See the Passive Skills Ranking for the complete tier list.

Making Gold with Professions

MethodProfessionProfit Source
Sell crafted weapons/armorBlacksmithingGreen-quality gear on player market
Sell gathered ore/woodMining, LumberjackingRaw materials for crafters who lack gathering
Sell food buffsCookingPre-fight buff meals for PvP players
Sell arrowsFletchingConsumable demand from archers
Sell potionsAlchemyHealing and stamina potions
Sell leather/cloth armorTailoringLight armor for archers and skirmishers
Personal stall vendingAnySet up a stall in capital city market

The Depot & Economy guide covers market mechanics, stall setup, and pricing strategies.

Tool Management

Every gathering profession requires tools that decay with use. Tools are crafted by blacksmiths and have their own quality tiers.

ToolProfessionCrafted By
PickaxeMiningBlacksmithing
HatchetLumberjackingBlacksmithing
SickleHarvestingBlacksmithing
Skinning knifeHuntingBlacksmithing
Fishing rodFishingCarpentry
Herbalism sickleHerbalismBlacksmithing

See Tool Durability for decay mechanics and replacement timing.

Multi-Profession Daily Routine

An efficient daily profession rotation for a character leveling everything:

Time BlockActivityProfessions
MorningMine 2–3 ore veins (group if possible)Mining
MorningChop 1–2 tree grovesLumberjacking
MiddayCraft weapons, armor, or bows for marketBlacksmithing, Carpentry
MiddayCook 10–20 buff mealsCooking
AfternoonHunt animals near farming zonesHunting
AfternoonGather herbs and cropsHerbalism, Harvesting
EveningFletch arrows, brew potionsFletching, Alchemy
EveningCheck market prices, adjust stallEconomy

This routine touches every profession daily, distributing skill XP across all trees.

Common Profession Mistakes

MistakeConsequenceFix
Crafting in wrong workshopNo green quality bonus, wasted materialsUse correct workshop
Using worn tools50%+ gathering slowdownRepair or replace tools regularly
Ignoring CookingEnter PvP without buffsLevel Cooking to 20 minimum
Solo mining high-tier veinsSlow yield, no 5-player bonusGroup mine for vein bonuses
Selling raw ore instead of craftingLower gold per hourCraft into weapons/armor before selling
Neglecting Fletching as archerBuying arrows drains goldSelf-fletch always

State of War and Future Professions

The State of War Roadmap will introduce free building and siege equipment. Masonry and related building professions will gain importance when guilds construct fortifications. Level Masonry to at least 10 now to prepare.

Every profession in Gloria Victis is available to every character. The question is not “which profession should I pick?” but “which profession should I level next?” Start with Mining and Blacksmithing, expand into your combat role’s supply chain, and gradually master all 15. A max-level character with every profession at 100 is the ultimate self-sufficient machine — and entirely achievable on one character.

Frequently Asked Questions

How many professions can one character learn in Gloria Victis?

All of them. There is no profession cap. A single character can level every gathering, crafting, and support profession to maximum level.

What is the fastest way to level a profession?

Perform the profession's core action repeatedly on appropriate-tier nodes or recipes. Use the correct workshop for crafting professions to gain the green quality bonus and extra skill points.

Do professions require passive point investment?

Professions level through practice, not passive points. However, investing gathering and crafting mastery passives significantly speeds up leveling and improves yield.

Which professions should I level first?

Mining and Blacksmithing first for weapons and armor self-sufficiency, then Lumberjacking and Carpentry for bows and shields, then Cooking for food buffs.

Can I make gold purely through professions?

Yes. Selling crafted green-quality gear, gathered materials, and food buffs on the player market is the primary gold income source for non-PvP focused players.